Capes review (2024)

Being a passionate gamer who loves turn-based strategies, I was immediately attracted to Capes – a game that promised to offer the thrill of superhero stories mixed with the complex mechanics of strategic battles. Developed by Spitfire Interactive and published by Daedalic Entertainment, Capes takes players into a dystopian future where superpowers are illegal and some oddball saviours must make their way through The Company.

An Interesting Storyline That Seems Like Another

Certainly, the concept behind Capes is captivating as it presents an alternative perspective to the genre of superheroes featuring our heroes as rebels in an authoritarian government. However, its narrative does not quite burst free from expectations, borrowing from such works as “The Boys” and “Watchmen”.

From the world-weary leader reminiscent of Billy Butcher to the actual noun “Capes” which sounds like the word “Supes”, everything about the tale has been trodden before. Nonetheless, these are themes that are universal in justice circles and reveal how power manipulates human beings; they seem aptly structured to enable such gaming scenarios.

Capes review

Rebels’ expedition

Further into playing mode, I went deeper into this game and found myself caring about each rebel hero’s character design and skills background of them all. Players follow a storyline that consists of multiple story-driven missions involving stealth operations or full-scale engagements with The Company troops.

In conclusion, though there were times when one might accuse developers for twisting away from main plot line during the first two acts however things come together at the end satisfyingly.

Yet it should be noted that the presentation could have been more polished since animations and even looks seem somehow simply made sometimes taking away all immersion during cut scenes.

Depth in Tactics Meets Superheroes Synergies

What sets this apart though is Capes’ tactical turn-based combat system which combines strategic gaming similar to the XCOM franchise with unique powers and abilities owned by every single member within a superhero team.

Each of your squad mates will be different and have powers that make up for the shortcomings of their colleagues by supporting them in a cooperative manner.

A Variety of Heroes

The diverse squad of heroes in the game spans from teleporting Rebound – the fastest and deadliest backstabber to the indomitable Facet covered with crystals that can absorb enemy attacks. For successful missions, team composition matters as you need to strike a balance between overwhelming force and crowd control.

However, Team Up mechanics were introduced adding another layer of depth to the gameplay. For example, Mercurial creates a trail of flames behind her when she dashes past Ignis or Rebound mind controls an enemy after Mindfire has initiated a backstab.

Pacing and Difficulty at its Finest

One of Capes’ main assets is the inability to get enough sleep as it offers great pacing and challenging situations. And just as things start going pear-shaped during a complicated stealth mission or boss battle, the game suddenly switches into an easy fight against superior numbers for players to engage in some wanton destruction.

The flow of intensity controls keeps the gameplay from being stagnant or annoying and instead activates different strategies in a player’s mind with bright ideas. Spitfire Interactive however maintains a balance between challenge and frustration; they are extremely well-designed tests that stretch players to the limits without making them hate the game.

Progression and Upgrades

In between missions, gamers can unlock new skills for their heroes and upgrade abilities thus giving them a sense of progression as well as customization. It is also important to note that power-ups never blur the distinction among each character type, hence this ensures that each hero has a unique way of playing throughout the whole stage in this video game.

For example, Rebound’s susceptibility plus hit-and-run technique still remains while his enemies become many and more dangerous at every level so that character uniqueness persists among other things which would have made all enemies be played exactly alike.

Solid Foundation, Wanting Polish

Though Capes undeniably excels at strategic gameplay and combat mechanics depth it lacks polish in certain areas of its presentation or overall finish. The graphics do not have a defined visual signature, alternating between comic book panels during cutscenes and generic 3D models during gameplay.

Moreover, there are occasional visual glitches such as jarring animations or inconsistent character models which break immersion on occasion. Similarly, the sound design does not carry much weight with the choice of music failing to invoke the super-hero-themed tactical games excitement one might expect.

Also Read: Fallout 76 in 2024 Review: A Redeemed Wasteland

A Deserving Addition to Tactical Games Genre

As imperfect as it is, Capes stands out as an addition worth mentioning when discussing turn-based strategy titles due to its unique alternative version of superhero stories along with a solidly realized tactical experience.

Among other things that I loved about this game were its carefully constructed combat systems where different characters complemented each other perfectly creating excellent synergy as well as pacing that was just right enough to hold interest from beginning to end.

More could have been done in terms of presentation and the story could have been more unconventional, given that Capes falls short on these fronts in its own way it is still a satisfying tactical game for fans of military simulation board games.

Reflecting on my journey through the dystopian streets of King City, I am amazed at how the game managed to combine the excitement of superhero action with the mental stimulation provided by turn-based strategy.

While it doesn’t quite reach for the stars, Capes lays down enough groundwork that future iterations will build upon, making me eagerly look forward to what other adventures are yet to come in this enchanting world of caped crusaders.

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